Starfield will include DLSS and many PC features that were lacking at launch

Starfield will include DLSS and many PC features that were lacking at launch

Starfield has received an update from Bethesda with bug fixes while also being promised with new features. Native DLSS (Deep Learning Super Sampling) support, an HDR calibration menu, a field of view slider, and other features, according to the developer, are among the features coming soon.

Version 1.7.29’s release today only includes stability fixes. Bethesda claims that it targets Xbox Series X/S issues explicitly and offers a number of performance improvements to lower crashes and boost frame rates. It also fixed a number of problems that would have prevented players from finishing the three tasks (“All That Money Can Buy,” “Into the Unknown,” and “Shadows in Neon”). The developer stated in the update’s notes that adding quality-of-life features that many users have requested and fixing any major bugs or stability problems came first.

However, the upcoming Starfield updates Bethesda hinted at today are more likely to pique players’ interest. Support for DLSS on PCs will be a welcome addition as the technique may enhance resolution and stability for users of NVIDIA graphics cards. (AMD’s head of gaming Frank Azor had already said last month that there is nothing in the developer’s contract preventing them from including NVIDIA’s competing upscaling solution.) The fact that unofficial DLSS support is already available through a number of community mods will please players.

Other features, according to Bethesda, are being worked on for more immersive exploration, including brightness and contrast controls, an HDR calibration menu, a FOV slider, and support for 32:9 ultra-wide monitors. Even better maps may be added, and it even claims to be working on an eat button for in-game meals. In early 2024, Bethesda states it is aiming to integrate cross-platform mod support.

The creator stresses that it is “working closely with” AMD, Intel, and NVIDIA on driver support and that all further Starfield updates will contain stability enhancements for specific hardware. It’s possible to interpret that statement as a response to a recent technical study from Digital Foundry that claimed the game had “disproportionately poor NVIDIA and Intel performance.”

Topics #DLSS #PC features #Starfield #Xbox Series

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